KOTOR II's Characters Are Skeptical of the Force
Related: What Project Luminous Could Learn From Star Wars: Knights of the Old RepublicĬhris Avellone, writer and designer for Star Wars Knight of the Old Republic II: The Sith Lords, loves writing philosophical, character-driven RPGs centered around quandaries of life, death, power, and society. For him, grand moral statements in a story are less important than grand moral questions, and in KOTOR II, Kreia is keen on asking the player very tough questions. Is the "Force being with you" a good thing, though? This is the question that Kreia, the cynical mentor figure from KOTOR II, urges players to consider. "May the Force be with you," is a prominent line in every Star Wars movie, used by parting friends or as a blessing. This shocking possibility is explored through its complex characters and the constant struggle of Jedi vs.
The computer RPG Star Wars Knights of the Old Republic II: The Sith Lords, released by Obsidian Studios in 2004, transcended its rushed release and incomplete gameplay with a spectacular story, centered around the disturbing possibility that the Force was the true antagonist of the Star Wars universe.